In my last article, I discussed some of the most basic pieces of the Legend of Zelda “core”, and this time I’m going to begin looking at some of the larger pieces. I’m going to begin with one of my favorite piece of The Legend of Zelda: puzzles.
At a glance, The Legend of Zelda appears to focus on combat above everything else, and in some games in the series that is true. However, puzzle solving has been a part of the Legend of Zelda series from the beginning, and a large portion of the series’ fans play the game primarily to experience new challenging puzzles.
I often see fans debating whether combat or puzzles are more important to the Legend of Zelda series. Fans on both sides claim that their favorite aspect of the game was the focus from the very beginning, but the truth is that both combat and puzzles are a part of the “core” that makes The Legend of Zelda. Whatever the intentions of the developers happened to be in the eighties is no longer relevant today. The Legend of Zelda never stops changing, and even the core aspects of the gameplay have evolved over time.