The Future of Control in Handheld Legend of Zelda Games

It is no secret that The Legend of Zelda: Skyward Sword introduced a brand new control scheme for The Legend of Zelda. The advanced sword controls allow you to swing the sword in any direction, the enemies have also been updated so that they must be attacked a certain way to be defeated. The result is a Legend of Zelda game that plays differently from all of the others, and I consider it to be a great evolution for the series’ control.

So, after playing through Skyward Sword I was pleased that Eiji Aonuma had already made it clear that they intend to continue using this updated style of control in future console Legend of Zelda games.

But what about handheld titles?

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The Future of Control in Handheld Legend of Zelda Games